Antargis

A very long time ago I worked on a game named Battles of Antargis. It’s name was inspired by Battle for Wesnoth and the gameplay should have gone into the direction of Powermonger. After some years of development and times with great progress, I got stuck because of lack of time, focus on the actual game-play, handling the forums, supporting with bugs and essential technical difficulties with the integration of Ruby and C++ memory-management. More about that I tell another time.

one of the nicer screenshots

Later on I tried to start some new implementations…

Tower-Defense

This one doesn’t even have a name. I would need some love to make it run again.